![]() They were useless for 50+ turns, doing nothing but watching me razing settlements but when I broke my alliance, they became way more powerful and way less afk. About 10 turns later I found out that they colonized all the ruins around them and that hey had a 2nd army, and not a crappy one. They didn't even try to attack settlements with bad garrisons even if I told them to. They didn't do anything, they had one bad army and they took many turns to colonize ruins. In a campaign I had the moulder skavens as allies. I even vassal throgg and helped him eat all other norscas so he owns the whole north (minus the dwarf capital ) and hes barely donw anything :/ It makes me think that allies are scripted to be afk. Total War: WARHAMMER Addictive turn-based empire-building with colossal, real-time battles, all set in a world of legendary heroes, giant monsters, flying creatures and storms of magical power. The glory of Chaos is no better displayed than in grand, oppresive architecture and insurmountable defences. Dark Fortress is a Warriors of Chaos settlement building introduced in Total War: Warhammer III. ![]() ![]() the armor i think and the crown and I razed like 3/4 empire and half bretonnia still nothing, no extra hordes liek puppets no bonus chaos +1 or 2 in global corruption kinda sad. For info on the Dark Fortress campaign mechanic, see Warriors of Chaos settlements. ![]() yeah I'm playing a versus with my friend as loremasters and me as chaos, so far I got 2 unique items. Maybe tied to a quest or to certain milestones. Originally posted by Wh♂♂par:To join in on this - as Warriors of Chaos, I would actually like to see the puppets spawning aswell. ![]()
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